Here is Enchantress, an Asgardian for Marvel Crisis Protocol who is also affiliated with Cabal. Enchantress is one of the notable few characters in the game to have had a power-balance errata to make her worse but despite this the effect was light and she remains very playable. By the standards of Asgardians, Enchantress isn’t particularly tough but she has a suite of control options to move people around, notably to make them line up neatly for her brutal beam attack. Enemies must also pay power when they attack her or be forced to deal with her impressive mystic defence rather than her rather anaemic other defence stats. I very much enjoy playing with Enchantress; she never feels like she has nothing useful to do.
The card art of Enchantress has her in various shades of green, which is how she dresses in the only comic I’ve ever read that includes her – the classic 80s Secret Wars run that, in retrospect, had a deeper impact on my life than I would ever have dreamed at the time. Long time followers of this blog will know that I’m not great at subtle colour transitions so I spent quite a lot of time picking suitable green colours and I’m very happy with the result. Also notable here is that I gave Enchantress some lipstick. I’m not a fan of female minis being painted as though they were interrupted to join in a war while en route to a disco but in Enchantress’s case it felt appropriate. Perhaps not surprisingly, this doesn’t look great a this scaled-up high resolution photo but it’s good enough for me at tabletop distance.
Next on the painting table: Carnage.