These ladies are Satyxis Blood Witches, part of my slowly-expanding Cryx force for Warmachine. In these days of ‘theme for everything’ they fit in the Scourge of the Broken Coast, a theme that is basically limited to Warjacks and things with the Satyxis tag. These particular ones are specialised as ambushers, so I often try to leave them off the board at the start in the hope that the other player will leave a soft solo somewhere they can get to easily. Otherwise they just end up swarming on from the side of the board and gumming things up as best they can. The Blood Witches are mostly useful for taking down other lightly armoured foes, so if I’m facing a really heavy-weight foe then I just have to use them for body blocking. Like all Satyxis, they are lightly armoured but have high defense. As a result they really hate it when someone has an attack that automatically hits, or if anyone can fire template weapons.
I really love the sculpts of the Satyxis range but I find them incredibly fiddly to assemble. The arms are separate on most of them which is manageable with a bit of pinning, but worse, the horns are most separate pieces. Needless to say I just trusted in superglue for the horns. I also think I may have received a minor mispack as I don’t actually have a proper set of horn-pairs – if you look closely a couple of them have mis-matched horns. Painting started off well but I gradually got bogged down in all the belts, straps, necklaces etc and I have to admit that I was quite glad to finally call the unit done.
This one is the unit leader (at least until I get round to dealing with the unit attachment, in which case she’ll be outranked). I had all sorts of plans to make her multi-layered skirt look cool with all it’s trimmings but I decided in the end to leave it simple. From table top distance, of course, the difference is barely perceptible.
I wanted red clothing but also stuck with pink as the spot colour for my Cryx force. Unfortunately I think that it doesn’t really work quite as well as I had hoped.
I spent a while at the start trying to keep skin colour, hair colour and sculpt separate. In particular, I think that I’ve managed to keep those with duplicate sculpts to have different skin tones so they don’t look like twins! To the best extent I could manage, I avoided repeating the same combination of hair colour and skin colour across the unit.
Keen observers will note the battle heels again. Why do sculptors insist on these for female miniatures? The rest of the clothing isn’t too silly, at least taken in the context of the genre
Next on the painting table: Poxbringer.