This is the group photo of my painted Chaos Knight force for use in Warhammer 40,000. I don’t think it adds up any particular size of game at the moment but last time I played I used two Despoilers and one War Dog and we had a satisfactory game at 1000 points. I’m looking forward to being able to meet my friends again for some in-person gaming.
This is a second Despoiler for my Warhammer 40,000 Chaos Knights. There isn’t much to add about the Despoiler’s performance in-game since firstly I haven’t played any games of 40K due to COVID-19 and secondly the entire ruleset has changed underneath us since our last games. Like her predecessor I magnetised all the weapons so in theory I can pick and choose the most effective options for gaming. I also magnetised the waist for ease of transport.
I deliberately didn’t go mad with ‘Chaos-ifying’ this Knight as I wanted it to represent a machine that was recently captured and repurposed in the service of the Dark Gods. I recall a story from my early days in the hobby (presumably from Epic) about Titans being manufactured during the hardest fighting of the Horus Heresy and being sent into battle with their paint still wet. That was the idea I was going for here. I was a bit worried that the green wouldn’t work so well with the white pauldrons and weapon but I’m really pleased with the outcome here.
The baddies who took over this Despoiler only had enough time for a couple of crude daubings in honour of their dark masters. In retrospect I think I would have been better served making the line on the Chaos symbol thicker but I’m not going to change her now.
Next on the painting table: Yuoko Hamasaki.
This is the second War Dog for my Chaos Knights in Warhammer 40,000. There’s probably not much to add from a mechanical perspective since I posted her sister machine; needless to say I haven’t been getting a lot of in-person gaming done lately.
I wanted this War Dog to be a nice deep red in honour of the Blood God. As with the other Knights, I kept the machinery parts a metallic colour and went for primary colours on the armour plates. I’m pretty pleased with the overall effect, though it is certainly true that the War Dog looks better at tabletop distance where the fairly binary transitions from dark to light red on the hull aren’t quite so obvious. The kit was a lot of fun to assemble and paint; just one more of the big Knights to do now and this project is complete (-ish).
I dedicate this post to Ann‘s Sixty Day Miniatures of Magnitude Painting Challenge. As a giant, terrifying engine of war dedicating herself to slaughter in the name of unholy powers, I feel that this War Dog fits the bill nicely. Many thanks to Ann for curating this particular internet challenge.
I used head from a Juggernaut of Khorne instead of one of the standard heads.
Next on the painting table: Gatorman Witch Doctor.
This is a War Dog, the second miniature (though I use that word quite loosely here) for my Warhammer 40,000 Chaos Knights force. This is the smallest unit available in the codex and I think that it wants to act as a sort of forward element to keep melee threats off my big Knights. This particular one is armed with a reaper chain-cleaver and a thermal spear along with my choice of carapace weapons, and so I believe the ideal role for it would be to hunt fairly light vehicles. The chain-cleaver does allow it some game against infantry as it can make sweep attacks if I just need volume of attacks to thin out a horde. Unlike the big Knights, War Dogs can’t just saunter out of melee without penalty so it feels quite nice to be able to discourage tarpitting by having an actual weapon to fight back with.
Like the Despoiler, the War Dog is just a Chaos version of an Imperial Knight; in this case the Armiger Warglaive. I bought a few bit of Chaos bits to make it obvious that this one is not an Imperial lackey, but tragically forgot to attach any of them when I was assembling it. Oh well, I guess I have more for the other one since they come in boxes of two. Instead, I painted the whole War Dog and then set about decorating the carapace with a giant Chaos symbol as though it had been captured and evil cultists were defiling it with their graffiti. Since the hull colouring was a light cream colour that I thought looked quite nice I decided to do this in a bright red colour. I have seen one on the internet somewhere with a similar marking but where the owner used Blood For The Blood God paint for an even cooler effect, but sadly I don’t have any.
There is a choice of two carapace weapons, a melta gun and a heavy stubber. Since they have a neat little push-in plug, I didn’t bother to magnetise these but I can still swap between them as needed. I think that in general I want to use the cheaper option of the stubber so that I can spend more points on the bigger Knights. I also haven’t glued the War Dog torso to its waist yet as this could make it easier to transport. The balance feels a bit precarious so this might get changed after a couple of games on the tabletop.
Next on the painting table: Charm Warders.
This is a Despoiler, a Lord of War choice for my newly-started Chaos Knight force in Warhammer 40,000. It’s a truly huge machine, standing about 6 inches tall and towering over the standard infantry in the game. When Gareth, Gary and I started playing 40K again after a fairly long break I wasn’t even aware that Knights were an actual proper force; I was vaguely aware of them being available from Forge World, the branch of GW notorious for expensive-but-gorgeous resin and highly variable rules quality. I tried Chaos Daemons but realised that painting swarms of nearly identical infantry wasn’t for me any more. Then I had some games with Tyranids, but found that the units I liked (i.e. the big gribbly ones) aren’t very good and 40K balance isn’t really tight enough to play bad units against good ones; indeed after a particularly memorable thrashing at the hands of Gareth’s Imperial Fists, I was very despondent about the game in general. Luckily one night in the pub they told me that Knights are indeed a full army now in 40K with their own codices and plastic models. One test game and I took the plunge… here is the first one.
The Despoiler was very enjoyable to paint, perhaps benefiting from its sheer size. I suspect that the paintwork won’t hold up to close scrutiny but I’m perfectly satisfied that it is ready for the tabletop. I’ve painted the shoulder pads and weapons with white livery and will keep them the same for any other Knights this size so that I can mix and match weapons as needed. The rest of it was a deep blue that just felt right when I tried it out on one of the shin guards.
Chaos Knights basically get built from four discrete kits, three of which are shared with the Imperial options. This one, a Despoiler, is one of the ones that is also an Imperial kit and it doesn’t come with Chaos accoutrements. So my first port of call was to hit bits sellers and get some Chaos bling to attach, most notably the shoulder pads and face plate. I also raided my own bits box for a few odds and ends left over from Slaanesh and Nurgle Daemon projects. Finally, I figured that such a big project deserved a resin base.
Since this is such a large kit I also decided to try magnetising it. I followed an online guide with only very minor variations and have magnets at the waist (only for storage purposes) and on all the weapons: arms, shoulder and carapace. It turned out to be surprisingly easy to do and I’m quite pleased with the results.
Next on the painting table: Anastasia Di Bray