This is Kraven the Hunter, one of Spider-Man’s classic villains as imagined for Marvel Crisis Protocol. Kraven is a bit of an oddity in the game in that he has two builder attacks and no spender but he has plenty of ways to use that power. He’s pretty easy to deal with and certainly doesn’t want to get into a mix with a lot of enemy characters and he often struggles into a big brawler as he has no crowd control at all. I’ve enjoyed him most out on a flank where he can bully other characters in his weight class. Kraven also has access to Fearful Symmetry, the most hilarious and useless tactics card in the entire game. If Kraven can personally KO Peter Parker then you can take him off the board and replace him with your own Spider-Man as he dons the costume. I’ve never taken this card but I don’t think I’ve ever actually been in a position where I could have used the card even if I’d somehow been able to access it as a free sixth card. Credit to AMG for putting such a mental card into existence.
Painting Kraven was a lot of fun, and it provided a very interesting contrast to the bright colours of other superheroes since he’s meant to be wearing animal pelts. I spent a fair bit of time doing the leopard rosettes on his tabard – I was initially worried that they were too bold and tried to make them more muted but now that I look again I wonder if I overcorrected. For some reason I also found Kraven’s face fascinating and spent ages on it; the result works just fine at tabletop distance but is a bit too Groucho Marx when viewed in super close-up photos like this.
Next on the painting table: Green Goblin.
That’s a fun mini, nicely done mate!