Here is Angela for Marvel Crisis Protocol. Angela is an expensive character at five threat but is an excellent fighting piece, with options to add dice to her attack based on how big her victim is, and also able to get additional attacks if she can daze or KO her target. She’s also (along with Amazing Spider Man) extraordinarily fast with an L move on a medium base; crucially this means that she can interact with an objective on the centreline after only a single move so you can pull her back to safety in the first activation of the game if the mission calls for it. On top of all that, she’s an Asgardian so picks up two power per turn which really lets her leverage all of her cool kit. We’ve had good use out of her in A-Force, where Angela using Special Delivery to apply She-Hulk to someone can be back-breaking, and also in Asgard itself though this is perhaps more because of the limited number of affiliated Asgardians in my collection; Thor’s leadership is quite generically good and I don’t know that Angela gets more out of it than anyone else.
I enjoyed painting Angela; I love a mini with a dynamic pose and her floating around with all those ribbons is excellent. Angela herself was quite satisfying to paint, although I don’t feel that I got a great contrast between the armour, skin and hair; if I were to paint her again I think I’d give her silvery armour rather than bronze. The markings on the ribbons, which look like she’s been playing noughts and crosses to while away the time, were tricky to get right as I needed the lines to be thick enough to stand out without looking like they’d been daubed on with crayons.
Angela has a fairly interesting history as far as comic book characters go; she seems to have begun as part of an entirely different franchise then been brought to Marvel when her original creator fell out with the publishers. A lengthy legal dispute ensued before Angela was reborn as yet another of Thor’s long lost siblings.
Next on the painting table: X-23.