This is Baron Mordo, another miniature for Marvel Crisis Protocol. He’s mainly a support character and I plan to use him to hold back points and use the long range on his attacks plus his Ferocity of Cyttorak superpower to make allies hit harder. So far I haven’t actually managed to get him on the table; he’s part of the Cabal and Convocation affiliations but I reckon his skills would fit quite nicely with Spider-Foes considering that they tend to have pretty lacklustre builder attacks. Increasing the damage of allies would also go down very nicely in the X-Men but I think that they don’t really need to look out-of-affiliation for a long ranged support character.
Mordo, like the Ancient One, is clearly sculpted based on Chiwetel Ejiofor’s portrayal of him in the MCU Doctor Strange film. Others have pointed out that this implies that MCP exists in a setting which is neither the ‘standard’ Marvel comics one nor Earth-616 (which is their standard ‘whoops, it’s an alternative universe!’) nor the Marvel Cinematic Universe as the character sculpts aren’t solely from any of those. Not that this matters in the game, of course, but it’s a bit of an oddity.
As with most of the MCP minis, I’ve broadly stuck with the same colours as the card art. I really like the green and cream combination on Mordo and I think it works especially well when combined with the bright orange magical things that he’s using to jump off. Long-time readers of the blog will know that I’m a big fan of dynamic sculpts and Mordo certainly fits that bill, so much so that he’s up with Storm for miniatures that I’m always worried to transport anywhere in case they break in transit.
Next on the painting table: Myphitic Blight Hauler.