Here are the Young Nephilim, the next up in the chain started by Terror Tots for my Malifaux Neverborn. They’re pretty reasonable generalists in their own right, being mobile (due to Flight) and punching somewhat above their weight class but are pitifully easy to kill. They do make for acceptable scheme runners for this reason as they can usually put up a creditable fight against any enemies sent for that purpose as well as being able to mostly get where they are needed. I rarely hire them, preferring to hire Terror Tots (cheaper and at least as good for laying scheme markers) and something with the Rapid Growth upgrade which allows the Tots to grow into Young, then eventually in Mature Nephilim. In practice, I don’t even succeed in doing this some games for various reasons but have found the threat of this occurring to be worth cost of the upgrade.
The miniatures are really nice looking ‘teenage devil’ styled sculpts. The one standing up was assembled as intended, but the flying one is supposed to be holding a skull which is attached to the ground only by a bit of dangling spine. Reasoning that the chance of that staying attached to the base for long was rather slim I did some minor work with putty to make it look like it is vaulting this pillar. Hardly perfect, but good enough for my purposes. The painting was intentionally the same as the other Nephilim: white/blue skin and purple clothes and hair. Simple but effective on the table.
Next on the painting table: Mature Nephilim