To complete my Malifaux starter crew, here is Sonnia Criid. As the Master, she has a huge number of powers, principally revolving around fire and / or magic in her case. She can throw fireballs around pretty effectively, and (as mentioned before) turn models into Witchling Stalkers. She’s no slouch with that enormous rune blade either, although I’ve found so far that she’s rather more useful out of close combat if possible. Her anti-magic capabilities are great as she can choose to discard a card from her control hand to stop a particularly nasty spell going off.
She was a pleasure to paint. The sculpting and the pose made the miniature a joy to get to work on, and I’m very happy with the results. As ever, there are a few things I can see now that I have the giant magnified picture available, but that’s always the case when you’re as clumsy at painting as I am. In particular the smudge around the lips (chocolate?) is literally not visible to the naked eye.
And here’s the crew in all their glory. Next on the painting table: the Irongut command group.